Thursday, September 18, 2008

Retro Studios Devs Form Armature



Three (now former) key members of Retro Studios, the devs behind Metroid Prime on the GameCube and Wii, have packed their bags and started up a studio of their own called Armature. The studio, based in Austin, TX (the same town as Retro), also announced that it has signed an exclusive publishing deal with EA to get their new projects out to retail. 

No word on what those projects are or when they'll be headed our way, but considering the studio is headed by Metroid Prime's art director Todd Keller, game director Mark Pacini, and principal technology engineer Jack Matthews, I'd say we should replicate Samus and keep anything from Armature on our radar.

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